Hello, I'm Kade, also known as:

LastMade

UEFN Engineer Verse Specialist Game Design Expert Your New Best Friend Contract Engineer Live Ops Veteran

Three years in UEFN since it launched. Full-time, every day. I specialize in everything it takes to ship a live game: Verse systems, game design, environments, SFX, economy & balancing, and live ops.

3 yrsUEFN since day one
~5MTotal plays
7KPeak CCU
100+Commissions shipped

Get to know me

I ship the whole island,
not just the Verse file.

Creating UEFN experiences that players love and creators can actually run.

I'm a production-focused UEFN generalist. If a live game needs it, whether that's systems, feel, space, sound, economy, or the pipeline that keeps an active playerbase stable, I've done it.

With ThirdMade Studios I built Only Farmers 1-3, among the first tycoon experiences in UEFN. All three games pushed around 3K CCU with about 5 million plays total and helped open the door for what this space was allowed to be.

For the last year and a half I've worked closely with Chartis, the largest creator network in UGC, helping partnered creators and major brands turn ideas into shipped Fortnite experiences.

Freelance is the same story at every scale: hundreds of commissions, from people already deep in the ecosystem to someone who walked in with nothing but an idea. I've taken both to a launched game.

Verse & Systems

Multiplayer architecture, progression, UI/UX

Game Design

Loops, pacing, features that last

Economy & Balancing

Currencies, sinks, rewards at scale

Environment Design

Readable spaces for the fantasy

SFX & Polish

The last 10% that makes it click

Live Ops

Ship, update, and keep players

Things I've shipped

Projects & Creations

From pioneering tycoons in UEFN to live ops at scale. Here's what I've been building.

Ongoing1.5 years

Chartis Games

Lead Verse Dev / UEFN Generalist

Working with the largest creator network in the UEFN space, helping partnered creators and major brands build and ship live Fortnite experiences.

  • Verse
  • Brand work
  • Full game dev
chartis.gg
Ongoing2+ years

Freelance Commissions

Full-service UEFN development

Custom Verse systems, optimization passes, production debugging, and full-game builds. From veteran creators to first-timers with a napkin idea, taken from concept to launched island.

  • Verse
  • Optimization
  • Idea to launch
Shipped2 months

Memes vs Brainrots

Lead Dev (Verse & Gameplay) | FeRiNs

Idea to publish in two months. 7K CCU peak. Epic support with event banners and homebar placements. Where I learned live ops. Launching and updating a game while the playerbase is already in it.

  • 7K CCU
  • Epic featuring
  • Live ops
Shipped2 months

Beat the Brainrots

Lead Dev (Verse & Gameplay)

Collaboration with Chartis and Dillyapp (biggest Fortnite mobile app). Verse and core gameplay leadership. Currently live and still shipping.

  • POST
  • Chartis
  • Dillyapp

Services & solutions

How I can help

Turning complex game ideas into polished, scalable UEFN experiences.

01

Verse & Game Systems

  • Multiplayer architecture
  • Progression & save systems
  • UI/UX implementation
  • Performance optimization
02

Game Design

  • Core loop design
  • Pacing & flow
  • Feature ideation
  • Player retention strategy
03

Economy & Balancing

  • Currency systems
  • Reward structures
  • Monetization design
  • Long-term sustainability
04

Environment & SFX

  • World building
  • Spatial design & readability
  • Audio feedback & feel
  • Visual polish
05

Live Ops & Launch

  • Update pipelines
  • Stability & hotfixes
  • Event planning
  • Player comms strategy
06

Full Game Builds

  • Idea to published island
  • End-to-end development
  • Team coordination
  • Post-launch support

How we'll work together

A battle-tested pipeline.

01

Deep Dive

Understanding your vision, constraints, and what success actually looks like.

02

Strategy

A roadmap that balances ambition with what actually ships in UEFN.

03

Build

Design, Verse, feel. Built with precision, with you in the loop the whole way.

04

Launch & Live Ops

Publish-ready island, thorough testing, and ongoing support for your playerbase.

What's next

My own games, and other people's ideas.

I want to launch my own islands consistently. I also love helping people bring something to life. I'm doing both and seeing how far that combination can go.

Let's connect

Ready to build something?

Brand islands, creator collaborations, systems work, and full-game builds. Let's talk about what you need.

kade@chartis.gg